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Delvehaven

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SPOILER ALERT: This article contains possible spoilers for the following game products:
Council of Thieves adventure path

Situated in the former Chelish capital of Westcrown, this lodge was sealed by the Pathfinder Society in the weeks immediately following the death of Aroden in 4609 AR. Prior to closing down, it was one of the most significant lodges in the Inner Sea region, serving not just as a lodge but also (in Chelish fashion) as a museum.

Closed for 30 years, it was eventually reopened in 4674 AR after repeated petitioning by the Pathfinder Society. House Thrune allowed this request, but with a significant limitation: the House would choose which Pathfinders could take residence in the lodge. The Society relucantly agreed, and the next two years were to prove greatly disappointing to it: the propped-up Thrunists in the lodge provided reports of many missing artifacts ("disappeared during the rioting of 4609 AR"), and the quality of their Pathfinder material was shoddy and unusable.

The situation soon righted itself in 4676 AR. Rumors of a terrible tragedy in Delvehaven began to circulate throughout the Inner Sea region, and the Chelish government tacitly confirmed these rumors by closing the lodge entirely, sealing and warding the entrances with magical locks and wards of great power.

Since then the lodge has stood silent and shut, rumored to be haunted, and occupying a sore spot in the minds of Society historians.[1]

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