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Four Horsemen

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Horseman
(Creature)
Type Outsider
(Daemon, evil)
CR high, usually 20+
Environment Abaddon
Alignment

A Horseman is a powerful and unique daemon, of which there are are four known, though there are rumors of a fifth. They rule Abaddon and have hordes of daemons in their service. Not all daemons are in the service of a Horseman, but many are.

The Four Horsemen are such powerful fiends that they are capable of granting spells and power to their deluded, nihilistic clerics. They do not have churches or organised faiths on the Material Plane, but rather are worshipped out of fear or by hate-filled monsters.[1]

Known HorsemenEdit

OthersEdit

There are also rumors of a fifth Horseman, who lies bound in a dead zone at the heart of the plane which none may enter.

ReferencesEdit



Deities of the Pathfinder Chronicles campaign setting
Core deities

AbadarAsmodeusCalistriaCayden CaileanDesnaErastilGorumGozrehIomedaeIroriLamashtuNethysNorgorberPharasmaRovagugSarenraeShelynToragUrgathoaZon-Kuthon

Other deities

AchaekekAlsetaAngraddApsuArodenAzathothBesmaraBolkaBrighCamazotzChaldira ZuzaristanChamiduDahakDranngvitDroskarFandarraFindeladlaraFolgritGhlaunderGroetusGrundinnarGyronnaHadregashHaggakalHanspurKetephysKolsKurgessLissalaMagrimMilaniMinderhalNaderiNivi RhombodazzlePeacock SpiritSivanahSuyuddhaThamirThremyrTruddUrazraVenkelvoreYdersiusYuelralZarongelZogmugotZursvaaterZyphus

Other powers

Ancestral SpiritsArchdevilsDemon lordsEmpyreal lordsFour HorsemenGreat Old OnesInfernal dukesMalebrancheWhore queens

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