Eando reaches the sinister streets of Kaer Maga, where his quest for an ancient ioun stone forces him into an uneasy alliance with one of the city’s shadiest merchants and brings him face to face with troll augurs, leech-covered bloatmages, and even stranger sights.
Eando visits Sirathu and becomes the target of a band of fleet-footed filchers. His pursuit leads him all the way to Korvosa, the Jewel of Varisia, and reveals a plot more sinister than he ever expected.
Eando’s bad luck in Korvosa takes an even deadlier turn after a trip to the city’s infamous school of magic, the Academae. With a hellknight enforcer hot on his trail, the pathfinder makes a desperate escape from the city.
Eando’s trek through the Cinderlands leads him to Urglin, a lawless, ruined city of outcasts and savage creatures. There he must find the aid he needs to pass through the orc-tortured reaches of Belkzen and avoid becoming but another victim of the Shattered City.
Led into the orc-ravaged lands of the Hold of Belkzen by an unscrupulous guide, Eando finds himself far from comfort, civilization, or aid. With only a brutish half-orc as company, the lonely pathfinder struggles to survive in the land ruled by monsters and broken by ages of endless war.
Kline discovers that there’s more to Belkzen’s savagery then howling orcs and hungry monsters. Savages turn sinister as the pathfinder and his guide head to an orc stronghold to gain passage to the nation's dangerous capital.
Eando enters Sekamina and encounters the first signs of the treacherous serpentfolk who inhabit the layer, but quickly learns that sometimes the greatest threats are the very things you assumed were on your side.
Kline discovers a lost serpentfolk city, finally reaching the end of his ioun stone assigned quest. Faced with unspeakable horror, can he keep his discoveries a secret and prevent a great evil from awakening to threaten the entire world?
Kline races against his most challenging adversary to rebury knowledge of his latest and most incredible discovery. Can he outsmart and outrun Belzig before the rival pathfinder reaches Absalom and reveals Eando's secret to the unsuspecting world?
In the City at the Center of the World, Eando must defend his discoveries before the mysterious leaders of the Pathfinder Society, the Decemvirate. Despite all his past challenges, his most difficult will be in the heart of his cherished organization, and the fate of the world lies in his hands.
↑It should be noted that this chapter breaks from the tradition of the Pathfinder's Journal series by presenting background on the Pathfinder Society itself instead of a first-person account of a pathfinder's exploits. It is included as part of this novella because it contains an introduction letter by Shevala to Eando and because it is part of the "Pathfinder's Journal" section of the book, but beyond that, the information contained in this chapter is not written in the same voice or style as the rest of the series.