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|NOTICE: This Pathfinder Society scenario is currently legal for play. Please do not add any information to this article that has not been specifically released to the public by Paizo. For more information see the wiki's policy regarding Pathfinder Society material.|
| Pathfinder Society Scenario #14: |
The Many Fortunes of Grandmaster Torch
|Publisher's Product Page|
|Author(s)||Jonathan H. Keith|
|Type||Pathfinder Society scenario|
|Series|| Pathfinder Society|
Season 0 scenarios
|Follows||The Prince of Augustana|
|Precedes||The Asmodeus Mirage|
|Artwork from The Many Fortunes of Grandmaster Torch|
|Level||Tiers 1-2, 3-4 & 6-7|
When four statues of unspeakable power were found in a tomb in Osirion and then stolen, the Pathfinder Society assumed they were gone forever. When they appeared again in the illicit inventory of a Qadiran smuggler in the massive trade city of Sedeq, the Society wasted little time dispatching you there to recover them. Finding the smuggler dead and a familiar face from Absalom responsible, your task quickly becomes a race to retrieve the statues before their brutal power can be unleashed on the citizens of the Satrap. Can you find the statues in time or will Sedeq be swallowed in a plague like none Golarion has ever seen?