I missed out on the first year or so of the Pathfinder Adventure Path because it began during a board and video game phase. Then a few local friends showed me copies of Rise of the Runelords and Curse of the Crimson Throne. The gorgeous art and design struck me at once, but then I skimmed the adventure summaries, and I was hooked. I picked up the Campaign Setting and put in a standing order for the Adventure Path at my friendly local game store.
By the time James Sutter asked me to pitch story ideas for the Council of Thieves Adventure Path, I had a broad but fairly shallow knowledge of Golarion. To aid my studies, the Paizonians gave me access to .pdf versions of all their published material. The sheer volume of information threatened to sm…
Read more >